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About Id Software the beginning : 1989-1991

 
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rabesandratan
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PostPosted: Tue 29 Mar - 04:06 (2011)    Post subject: About Id Software the beginning : 1989-1991 Reply with quote



Jake Gilbert wrote:
The founders of Id Software met while working at a small software company called Softdisk in the early nineties. This is where John Romero and Tom Hall met. John Romero, wanting to start a gaming division of Softdisk, wanted to recruit another programmer. John Carmack, a freelance programmer at the time, was found and hired. John Romero, John Carmack and Lane Roathe started the Gamer's Edge division of Softdisk, whipping up small games that were to be shipped via floppy disk to Softdisk subscribers. Tom Hall came in every now and then to work on the design of the games.

Super Mario Brothers 3 was very popular at the time. Something Nintendo had accomplished was smooth scrolling, which was necessary for platform games, which were selling very well. No one had accomplished this with PC's. John Carmack discovered a technique to make smooth scrolling possible for PC's, and Romero, ecstatic at the finding, decided that the guys in the Gamer's Edge department of Softdisk were simply too damn good not to work indepently. John Romero, John Carmack, Lane Roathe, and eventually Tom Hall broke off and started Ideas from the Deep, later shortened to id. With their new scrolling technique, id started work on their first game, Commander Keen.




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